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MAKECODE ARCADE PROJECTS

Bad Cars (Galaga example)

A simple shooter game in the style of Galaga. This game presents how to randomize enemies with persistent movement, shooting a projectile, and overlap damages.

Open Example

Platform Game, Part I

The first steps in creating a platformer game that includes a tilemapped level, gravity, and the ability to side-scroll with the player.

Open EXAMPLE

Platform Game, Part II

The next steps to include powerups, enemies that chase, and multiple levels.

OPEN EXAMPLE

Checkpoints (using the Tilemaps extension)

An example of how to add checkpoints in a game, whereby the player is returned to a specific spot in the game if they are hurt. NOTE: You must go to Extensions and search for "tilemaps."  The TIlemap toolbox will be added and contains the needed blocks of code.

OPEN EXAMPLE

MAKECODE ARCADE CODING CARDS

Coding Card 3 - Platformer - Part I (pdf)Download
Coding Card 4 - Platformer - Part II (pdf)Download

Adding your own Images for Sprites

A brief explanation of how to use a free tool to convert images into assets and import them into Makecode Arcade projects. 


Arcade Asset Tool: https://riknoll.github.io/pxt-arcade-...

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